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Hi, I'm Drew. Welcome to my boneless, gluten-free, GMO-free website! I am a postdoctoral associate at the Duke University Nicholas School of the Environment and an incoming assistant professor of environmental studies and sciences at Oberlin College; also, I am a mammal. Be aware that this website is very large, and some of it is randomly generated. For the full experience, reload a bunch of times and navigate as follows:

Computer!

Upcoming events

Talk: 12th International GEOS-Chem Meeting (St. Louis, MO)

Date: 8 June 2026 at TBD

Location: Washington University in St. Louis

I will be at the GEOS-Chem meeting, giving (1) a workshop on using CHEEREIO and (2) a talk on my recent reactive nitrogen emissions results.

Presentation: 13th Biennial US Society for Ecological Economics Conference (Oberlin, OH)

Date: 19 June 2026 at TBD

Location: Oberlin College

I will be presenting a paper entitled "Beyond prices: multi-criteria signals for a social-ecological transformation" at the USSEE conference on behalf of myself and my co-authors Joël Foramitti, Walther Zeug, and Jakob Heyer.

Additional events, future and past, are available on my events page.


FEATURED SCIENCE
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Methane animation frame
July 2020 daily assimilated methane at surface level (Pendergrass et al., 2025).


You can learn more about my research on the projects page, or you can read through all of our scientific papers and presentations on their respective pages.

A featured interdisciplinary project!

A paper on the town-country divide in architecture and in Marxism

In this article, I worked with historian Troy Vettese and architect Filip Mesko to discuss how eco-socialist planning can create a just and sustainable society. We argue that the problem of land scarcity, long a topic of both classical political economy and architecture, is an opportunity to erode the separation of city and country. We consider the intellectual history of the town-country divide and how the category of wilderness and the practice of rewilding can break this binary. The illustration is by Lukas Eigler-Harding and Ariel Noltimier-Strauss and is entitled Half-Earth Diptych (2021).

Vettese, T.G.W, Pendergrass, D. C., and Mesko, F. (2022). "Town, Country, and Wilderness: Designing the Half-Earth." Architectural Design. 92(1), 112–119. doi:10.1002/ad.2780 | Read it here.

Lukas Eigler-Harding and Ariel Noltimier-Strauss, Half-Earth Diptych, 2021. Half-Earth Socialism is a utopian project of planetary proportions. Advances in linear programming and cybernetics create the possibility of consciously controlling the economy through in natura planning. A unified humanity could achieve equality politically and economically, allowing it to democratically decide how to allocate land between settlements that blur the town–country division and gigantic rewilded nature preserves.

Read more of my writing here.

A random media appearance

Three Problems with Utopia: Hayek, Kornai, Gorgias (video)

30 April 2024 | Watch here

My co-author Troy Vettese and I delivered a plenary entitled "Three Problems with Utopia: Hayek, Kornai, Gorgias" at the conference on Utopia and the Return of History at the University of Manchester, 30 April 2024.

Additional interviews and media are available on my interviews page.

Play Half-Earth Socialism: A Planetary Crisis Planning Game!

The Half-Earth Socialism planning game allows anyone to try their hand as a global planner of a post-capitalist science fiction society. The player aims to overcome the environmental crisis, global poverty and inequality, and pursue other goals, all while keeping global parliament happy (else the player will find themselves out of a job, or worse). Consider it a sandbox where you can play with a wide range of technologies and policies spanning different fields and ideologies. The game simulates the impact of your decisions by calculating emissions and using a real climate model (HECTOR) to work out the climate effects, while also simulating impacts to the food system and biodiversity, among other natural systems.

The video game is based on my book, Half-Earth Socialism, and was made by a team including Francis Tseng, Son La Pham, Troy Vettese, and myself. For more, you can visit the book homepage or play the game for free in your browser (mobile/desktop both supported)!

HES demo screen showing gameplay cards

Some true statements

I have never traveled to an exoplanet ... you cannot prove I have sympathies for the former state of Burgundy ... my mind's eye exists only in a figurative sense ... I am not a substitute for a medical doctor ... I have never commanded an army composed of more than 100,000 soldiers ... I am not a closed, non-orientable, boundary-free manifold ... I am reluctant to resort to black magic ... I hold no world records ... I have absolutely no intention of running for Senate in the great state of Minnesota ... I have nothing to do with explosions ... I proudly possess object permanence ... I have no trouble distinguishing my right from my left ... I have never advocated on behalf of, or against, the Free Silver movement ... I accept the axiom of choice ... I keep the old gods ... I am not to my knowledge a victim of a mummy's curse ... to my knowledge, there is no portrait of me that ages in my place ... I appreciate knowledge of the outcome of a given situation ...

You should google Graham Starr